Interrogation chair thing
Here is another attempt at the interrogation chair project, I like it a lot more than my previous attempts which I’m not sure I’ve ever posted here. I was hoping to integrate some kind of knee-spreader, but so far, cannot figure out of a good approach that also fits the overall design of this contraption.
I look so unhappy in this pictures, ^_^ I wonder why!
Blender’s renderer & denoising have really come a long way, and this is nearly at real-time speed on GPU compute. Would you look at that.
As for the Vergilius collar, I finished writing the code yesterday, I was going to do product pictures, manuals, and all those little things but my home server appears to have given up the ghost, which pretty much ate the rest of the afternoon.
I haven’t entirely lost hope but I might have to look for a replacement… and an IDE drive adapter of sort (it is THAT old). Thankfully, it did not contain much of value other than lots of scripts and somewhat useful services and things I figured out over the years. For the time being, I’ve moved the really important stuff (customer mails & sale reports) to a different machine.