Ballgag project finally nearing completion!
I’ve finished LOD-ing everything for the ballgag project, all the final models are uploaded (18 parts total, it’s adjustable but no one said it was gonna be easy right?) and re-assembled in SL.
I had to eyeball everything since all the parts have been angled to make them easier to scale in length.
Ignore the texture stats obviously, I have to finish up the final texture uploads, and then it’s code time!