Archive for February 20th, 2016
More bugs
I corrected more TouchBound bugs today, in fact I’m not even sure how long they have existed… Spooky.
That’s the issue when you rewrite half of a script that was fairly “stable”, you just replaced safe – bug free – code by fancy bleeding-edge – untested – code. I’d like to say it’s done, but realistically… it’s done until I stumble on another critical bug while preparing the items for update.