Not a lot of time this week

I forgot to write an update! The scripts for the cage are well under way, the basic features are now functional, essentially it can be locked with TB padlocks and the door/hatch are smoothly animated. They also “shake” slightly when someone attempts to open them when locked.

No sounds for this yet.

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Kyrah Abattoir
Creating BDSM/Fetish content for Second Life since 2004.

Seasoned 3D artist and programmer, thinks she can even make video games.
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