This is not an obsession at all.

I reverted back to the “fine” avatar proximity check, that means that now each avatar in a 5 meter range is evaluated for receiving the radio messages and if they where close to a radio that already spoke, they are excluded from receiving a message again. This “should” make the double message prevention more robust.

There is also a hidden menu for the owner when you click and hold for 3 seconds, which allows you to set the radio controls to public. I figured that this could be useful in some cases.

I rewrote the morse transducer to be timer friendly so it wouldn’t lock up the broadcasting script from receiving other messages.

I also re-labeled the knobs to be more in line with the content of the menu.

I should do the release on monday? I’m giving myself the weekend to find more potential issues.

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

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