A relatively fast pace

A relatively fast pace

And this isn’t a bad thing really, considering I will be away tomorrow and back at some point during friday.

From left to right: The high polygon model, the low polygon model (which might not be low enough) and finally, a quick attempt at some heavy weathering of the case (it might be a little too much)

I am not entirely sure of what I’d like to go for from here, it probably shouldn’t look too grungy right?

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.
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