Archive for the ‘product updates’ Category
A fine day for code
I started a small code restructuring project on the TouchBound system. The main reason there hasn’t been new animations lately is that 90% of the animations involve the wrists. With 19 animations per wrist, the scripts where basically full, due to how lists work in SecondLife, they quickly add up memory wise. I found a solution which involve a little bit of Notecard based voodoo.
My experience is that it’s pretty much as fast as the previous system of splitting and filtering lists, but the memory footprint and processing time is a lot smaller.
This should raise the amount of animations an item can support to a very comfortable ridiculous level. But more testing is required to ensure that I haven’t broken anything.
The Ai leather cuffs get a visual upgrade.
The Ai leather cuff set just received a very nice visual upgrade, new high-definition textures and 3 additional leather colors, existing owners will receive the update as usual through the automatic update. As for the others, what are you waiting for?
Third time’s a charm?
Alright, apparently the last update to the paw mittens that I released introduced a script run time error…
So instead of trying to fix it, I moved forward and decided to finish the porting of the paw mittens to the new TouchBound code base, which doesn’t have those issues. Frankly I should have done that a while ago but I always managed to postpone it to “later”.
The mitten blocking code should be a lot more robust now, and with an up to date wrist animation set.
Sorry again, all buyers should receive version 6 the next time they wear any of the previous versions, whether the main script crashed or not. If not, you know where to find me 🙂
Paw mittens bugfix … again!
It has been brought to my attention that I somehow failed to address the problem that the paw mittens had. I guess I was tired or something because I left a rather large issue. This time, it really IS fixed.
Paw mittens bugfix
Turns out that I shipped the wrong version of the paw mittens when I moved them to the new updater and that instead of the working version, I published an unfinished pre-release. As a result they weren’t quite functional. Thank to Wynterwyn for the report.
And another round…
More products converted to the new updater!
- KDC Vacuum system
- KDC Laminated wrist cuffs
- KDC Isolation headset
- KDC Rubber bit
- KDC Western metal bar bit
- KDC Split metal bit
- KDC Liverpool split metal bit
Since the update process for the Vacuum system is manual I really encourage those who got it to run the updater so that they can receive the new one. Your rezzed Vacuuming setups don’t need to be changed as the product itself is identical.
A few more updates
I’ve moved the following products to the new update system so you should be prompted to update today or tomorrow:
- KDC Knee high pony boots.
- KDC Lined chrome elbow cuffs.
- KDC Paw Mitts.
- KDC PonyPlay bridle.
- KDC Spoon bit.
- KDC Wasp gas-mask.
Some of them also received core code update which fixes a few mild issues. Enjoy 🙂
Small ponyplay bit update
I’ve moved the following products to the new update system so you should be prompted to update to v28 today or tomorrow:
- Classic metal bar bit
- Classic rubber Bit
- Classic split metal bit
- Classic spoon bit
Express update
I just pushed yet another patch to the KDC Nipple rings (sorry about that) correcting an issue with the left ‘light’ ring. This also fixes a potentially older issue with the regular left side rings.
Hired Help Uniform update
I just pushed a small update that adds an (S) variation targeted at small chested avatars, the regular version has been renamed with the (L) tag. It’s on the auto updater and existing buyers should receive it shortly.
Enjoy 🙂







