Detailing and some low-poly modeling.
I’ve pulled back the stun prod rubberized grip a few centimeters because the buttons looked a bit weird with it. That also allows me to use the gray markings on the handle as a logical stop point.
I’ve also added a better (grippy) trigger and an on/off slide switch on the other side.
The free space is just enough to put the S-23 logo… It looks a bit complex for such a small decal, maybe there is a simplified version I can use?
The low-poly model is progressing well, I have my doubts here and there on where to use unconnected detail pieces and the “square thing” on the front should merely be normal-mapped or not. About 3000 triangles so far, a bit much if you ask me.