Archive for May 23rd, 2023
Upcoming blindfold update
I’ve been working on a blindfold update, a few general improvements, but the big one is to finally have a consistent and unified blinding code that (should) work with all RLV viewers.
The bulk of the last two days was fixing everything I broke previously 😛
I also have a slightly better way to select the fog/haze color now (and a few other small changes, such as LSD offsets).