More collar updates
I pushed yesterday’s update on the other collars (all the TB collars minus the braced collar) and added the following:
- The classic leather shock collar ‘s anti bark feature will not zap you for using emotes anymore.
- When a TB item is locked, it will not be editable or adjustable anymore.
- The double-click menu now shows the right RLV status.
- The animation re-applier is no longer tied to the action of sitting and will check for missing animations every 10 seconds.
Meant to post this yesterday, but aaanyway: emotes started with /me are properly unpunished, but emotes started with /me’s (Felina Kitty’s throat works beneath her collar, that sort of thing) are still getting punished.
Ideally, in the long term, it’d be great if the anti-bark punisher could monitor text in between quotation marks in emotes and evaluate those for punishment, like the newer RF gags do for garbling.