I need to do some house cleaning in the TouchBound code and then propagate it to all the accessories before i get on with writing the bridle code, here is a sneak peek in no specific order:
- DONE Move back from the satellite scripts all the code concerning setting prim appearances, there really is no reason anymore to have this in secondary scripts since llSetLinkPrimitiveParamsFast().
- DONE Uncap the maximum number of allowed visible locks.
- DONE Trash the old “Find link number by name” code and replace it by a plain list.
- TODO Finish LockMeister V2 and implement it.
- TODO Get rid of at least one satellite script.
- TODO Propagate all the mentioned changes to all the TouchBound products.
How would you rate the Warden Straitjacket struggle minigame?
- Too easy. (11%, 1 Votes)
- Just right. (56%, 5 Votes)
- Too hard. (33%, 3 Votes)
Total Voters: 9