Archive for January 13th, 2012
My new SL Female mesh is up for grab
I just finished my new SL avatar mesh (not based on Ruth this time). It is now all cleaned up, quadified (so it can be meshsmoothed) and all the UVs have been assembled on a single 2×2 layout so you can do renders in a single pass.
You are free to use it , it should import just fine, but to be sure you might want to check that the scene is setup in meters.