Archive for October 12th, 2021

Low-poly, unwrapping & textures

Low-poly, unwrapping & textures are done! I’m really trying to put down as much work as possible to get this project complete in time, only 3 days left if I want to stay on my regular Halloween schedule. Unwrapping was relatively quick, there isn’t anything really tricky here, and thanks to the amazing UV Pack Master 2 Pro, getting everything laid out with maximum texture usage efficiency only took a couple of minutes ( I hate payware addons but if there is one that is worth buying for Blender, that’s the one ).

I’ve finished the low-polygon model over the weekend, unwrapped everything on Monday & did the textures & in-world tests today. I ended up adding this chain link for… no real reason other than the fact it looked like it belong here. I’ll probably make it work as a standard front-collar chaining point, you know, one with no explosions…

It is more than likely that I will use some sort of soft-locking like the muzzle plugs. Unless someone can convince me to make something more complex… which can be completed with what little time I have left.

I still need to finalize the models & make LODs for them, that’s the plan for tomorrow… or tonight?

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

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