Important sl places.
Disclamer: you won’t find my favourite shops, here, only the best places ever created in SL, those place where everything suck and is place compared to them.
Sadly, most of them are linden owned, wich sais long on the skill of our fellow residents.
CHANNEL ISLAND’s MENTAL HOSPITAL
Channel island is a small trip of ground that serve as a mooring point for the Bridge between Barcola and Bay city, Governor Linden erected here what appears to be a victorian era Mental Asylum.
As usual with most of the SL buildings, the ceilings are way too high but the whole place is well textured and coordinated, plus the whole setting with the alley borded with trees is just your typical Movie asylum style.
BAY CITY
Bay city was, in 2007-2008 one of the latest additions to the mainland by Linden Labs, it was designed as an urban area that remind a bit of one of those cities built over channels.
Bay city span over about 15 sims corssed by clean roads and water channels, there is a trolley service patrolling the roads and a water trolley on the channels, terraforming isn’t allowed. At the opposite to most sims the buildings erected by the residents look decent, or at least are not catching the eye too much, i imagine that the peoples that moved in realised this place was very pretty and wanted to fit in (but there still is one or two eyesores, don’t worry.)
THE COFFEE SCENE – BAFFIN
The coffe scene is a relaxing coffee/restaurant type set on an island in the middle of nowhere. The building is highly detailed and project gorgeous shadows, it is a bit dated and doesn’t include the newest SL features but it’s still a very coesive building, very well made.
I have no idea what this place was supposed to be or to be used for but currently it seems to be used for the “passage” of new adults from the Teen Grid to the Mature Grid.
XenoX Vehicle & Aviation center
This vehicle facility span across almost 6 sims and includes, an aircraft carrier, a huge amount of planes and helicopters on display, tenth of buildings, roads, airstrips and race tracks.
I feel you get really impressed by the consistency and density of the place when you crank the view distance all the way up, it’s big, very big. It is probably a place worth to visit but it is really complex, be prepared to get lost a couple of times. On the bad points, on some buildings the texturing is really sub part and the primwork unimaginative, but it still doesn’t overshadow the tremendous effort put into making this place.











