Archive for the ‘Game Development’ Category
Options menu
So much time passes between my KyrahGame updates that I did not realize Unity completely removed the “default” options menu.
You know, the one that shows up on every shit unity game out there 😉
So I guess it’s time to write my own? This part (graphical options) was fairly easy, but I’m a bit worried about the keybinding menu.
Throwing things around
I’ve done some progress on my game project, for anyone interested. It mostly involves throwing toolboxes at other people’s faces.