Time-Release padlocks are as their name indicate can be configured to automatically unlock after a set amount of time. Once applied to an object, the only way to remove them is to wait for the timer to tick down.
Each Time-Release padlock features buttons to adjust the amount of time they will remain locked when applied to a compatible piece of hardware.
The time-release padlock replaces the normal “elapsed time” entry on the Touchbound context menu by the estimated remaining time.
Once the configured time runs out, anyone clicking the padlock (on the locked item) can remove it, no other accessory needed.
This obviously will not work if the avatar clicking is wearing locked TouchBound mittens.
Each padlock add a little message to the object they are locking, like a label, or if something was engraved on it. This message can be easily customized. By default, time-release padlocks automatically add “Time release padlock”.
From this point any objects locked with this padlock will bear your custom description in their Touchbound context menu.
By default, when padlocks are used as a HUD object, or worn on the avatar as an accessory, only the wearer can use them. But there is a special configuration notecard inside the padlocks/key objects that can be renamed to change this behavior:
In all cases if the padlock/key is rezzed on the ground (not worn) anyone in close range can use it regardless of the public setting.
You can use any whole number from 0 to 6 to limit it from 5 minutes (the minimum possible time) to six hours.
Activated mode is represented by a glow, and an “activated” hover text when the object is used as a hud element (HUD elements cannot glow)
When a padlock/key is locked in activated mode, you can click multiple objects in sequence without having to click the padlock/key again between each use. This mode can be disabled by clicking the padlock/key a second time. It will also deactivate itself if attached/rezzed or after 30 minutes.