personalalarm:start
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personalalarm:start [2018/11/23 12:09] – created kyrahabattoir | personalalarm:start [2018/11/23 19:10] (current) – [Pricing] kyrahabattoir | ||
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+ | ====== Alarm function ====== | ||
+ | A brief left-click on the alarm will cause your avatar to yank the pin out of the device and throw either the pin (pullpin version), or the device itself (grenade version) | ||
+ | |||
+ | From that point the device will flash and the alarm sound will begin to play, and will do so until the temporary projectile is " | ||
+ | |||
+ | //The projectile is always thrown in the direction the person using it is facing.// | ||
+ | |||
+ | ===== Re-attaching the device/pin ===== | ||
+ | If the user is close enough, the projectile can be clicked to attempt to re-attach it. This can be performed by the object' | ||
+ | |||
+ | ===== Trail and beacon particles ===== | ||
+ | When thrown, the device will leave a trail particle to make it easier to track where it went. | ||
+ | |||
+ | In addition, once it stopped moving, the device will display yellow arrows to indicate its position. | ||
+ | |||
+ | ===== Rez permissions ===== | ||
+ | To use the primary function, the land that the owner is standing on has to be configured to allow them to rez objects and run scripts. If this isn't the case, a message indicating that the device won't budge will be displayed. | ||
+ | |||
+ | ====== Signal function ====== | ||
+ | Clicking and holding down the left mouse button allows the owner of the object to toggle the " | ||
+ | |||
+ | ====== Grenade vs Pullpin ====== | ||
+ | |||
+ | The pullpin variations of the KDC Personal alarm have a little strap and a red handle attached to the pin. When the device is thrown, the pin, handle and strap assembly will be thrown and the alarm will remain on the wearer/ | ||
+ | |||
+ | The grenade variation does the opposite and when thrown, the alarm itself will be thrown while the pin will remain on the wearer. It is purely a matter of preference. | ||
+ | |||
+ | The red handle was added to make the thrown object more visible, but can be safely edited out if you wish to customize your Personal Alarm. | ||
+ | |||
+ | ====== Permissions for others ====== | ||
+ | {{ : | ||
+ | |||
+ | If this behavior is not something you wish, there are two notecards inside the Personal Alarm inventory that can be renamed to change this behavior: | ||
+ | |||
+ | * **config.GroupOnly** : If set to " | ||
+ | * **config.OwnerOnly** : If set to " | ||
+ | |||
+ | |||
+ | ====== Customization ====== | ||
+ | The KDC Personal Alarm is designed to be modification friendly and safely supports the following: | ||
+ | |||
+ | * Alarm sound loop replacement: | ||
+ | * Re-coloring: | ||
+ | * Re-linking and editing: All the parts are modifiable and the models are cut up in convenient sections. (see below) | ||
+ | |||
+ | ===== Mesh parts ===== | ||
+ | {{ : | ||
+ | |||
+ | * Alarm unit | ||
+ | * Ring | ||
+ | * Pin | ||
+ | * Chain section with swivel | ||
+ | * Snap hook | ||
+ | * Pull handle | ||
+ | * Pull strap | ||
+ | |||
+ | The linking order doesn' | ||
+ | |||
+ | ===== Adjusting ===== | ||
+ | The shipped alarms are set to attach to the chest slot by default and are not placed in any specific fashion since I cannot predict where you will want it attached (belt? backpack? somewhere else?). | ||
+ | |||
+ | So unfortunately you will have to place it yourself. The different parts should give you plenty of options to make it hang just right | ||
+ | |||
+ | ====== Pricing ====== | ||
+ | {{ : | ||
+ | |||
+ | The vendor can be found at the [[http:// |
personalalarm/start.1542974996.txt.gz · Last modified: 2018/11/23 12:09 by kyrahabattoir