kdc_institutional_straitjacket:start
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kdc_institutional_straitjacket:start [2010/02/03 20:48] – kyrahabattoir | kdc_institutional_straitjacket:start [2017/05/16 16:37] (current) – Retired mark. kyrahabattoir | ||
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- | ====== Changing the configuration ====== | + | **THIS PRODUCT IS OUTDATED AND NOT AVAILABLE ANYMORE IN THE STORE** |
- | ===== As the wearer ===== | + | |
- | To change the parameters of the KDC Institutional Straitjacket, | + | Where you looking for the [[touchbound_system:wardenstraitjacket|Warden Straitjacket]] instead? |
- | From there you have access to the following options: | + | |
- | FABRIC: | + | ====== Changelog ====== |
- | ACL SETUP: | + | ==== Version 1.3.1 ==== |
- | RLV OPTIONS: | + | * Small adjustment of the minimum RLV version check because at the time of writing this, Phoenix is using a slightly lower version number for RLV ( 2.02.00.01 ) everything should work now. |
+ | --- // | ||
+ | ==== Version 1.3 ==== | ||
+ | * Added support for Display names in texts. | ||
+ | * Added support for User names along with Legacy names for the whitelist format. | ||
+ | * Changed notecard permissions to fullperm to avoid problems with access list change detection. | ||
+ | * Fixed the RLV lock to be " | ||
+ | * Removed cooldown cancelling if you tried to free yourself before the time is up (it only tells you that you are too tired now) | ||
+ | * Added automatic edit prevention when using the RLV locking. | ||
+ | * Modified the whitelist parsing so it ignore whitelist modifications when tied up. | ||
+ | * New chest invisible prims with better coverage. | ||
+ | * Removed an unneeded script. | ||
+ | NOTE: The leather texture pack was packaged in a previous version by error, this is fixed now. (For those who profited of the mistake, consider it a gift ^_^ ) | ||
+ | |||
+ | ==== Version 1.1 ==== | ||
+ | * Initial release. (i think) | ||
+ | |||
+ | ====== Changing the Configuration ====== | ||
+ | ===== As the Wearer ===== | ||
+ | |||
+ | To change the parameters of the KDC Institutional Straitjacket, | ||
+ | |||
+ | * **FABRIC:** This sub menu will open the fabric selection menu. | ||
+ | * **ACL SETUP:** This sub menu allows you to control precisely who you allow some control on your straitjacket. | ||
+ | * **RLV OPTIONS:** If you are using a Restrained Life Viewer | ||
===== As a Master/ | ===== As a Master/ | ||
- | When the jacket is untied and if the ACL system allows you you can access the RLV_OPTION menu | + | When the jacket is untied, and providing |
====== Access Control ====== | ====== Access Control ====== | ||
- | The KDC Institutional Straitjacket features a two level access control system, to put it simply, | + | The KDC Institutional Straitjacket features a two level access control system: you can define who can TIE the jacket or UNTIE the jacket from using the following options: |
- | + | ||
- | NOBODY: | + | |
- | LOCKER: | + | * **NOBODY:** Nobody can tie/untie the jacket. This is usefull if you simply want to wear it as a garment. |
+ | * **LOCKER:** This option replace the " | ||
+ | * **GROUP:** Only peoples from the group you are currently in can tie/untie you. | ||
+ | * **WHITELIST: | ||
+ | * **ANYONE:** Pretty self explanatory, | ||
- | GROUP: | + | Thus, using these options, |
- | WHITELIST: | + | |
+ | ====== The RLV Features ====== | ||
+ | __**NOTE: requires RLV 2.03.00.00 or above**__ | ||
- | ANYONE: | + | This menu allows you to enable/ |
- | This allows you for example: to make it so ANYONE can tie you up but only your DOM/ | + | * **ENABLE/ |
- | ====== The RLV features ====== | + | * **NOREZ:** Prevent |
- | **RLV 1.17 or above only** | + | * **NOEDIT:** Prevent you editing any object, whether inworld or worn. |
+ | * **NOTOUCH: | ||
+ | * **LOCK:** Activates RLV locking and prevents you from detaching/ | ||
- | This menu let you enable/ | + | ====== Fabric Options ====== |
- | The options are the following: | + | The KDC Institutional Straitjacket allows a variety of fabric modules to be installed. The default texture for the jacket is a white canvas., the Jacket itself contain by default a Medical looking canvas fabric module. |
- | **ENABLE/ | + | You can purchase further fabric modules from any KDC vendor. |
- | **NOREZ: | + | ===== Installing New Fabrics ===== |
+ | - Unpack the fabric module | ||
+ | - Take the straitjacket off if you are wearing it. | ||
+ | - Drag the straitjacket | ||
+ | - Locate the Inventory folder that was created when you unpacked the fabric module, and drag and drop the FABRIC SCRIPT from the folder to your straitjacket and drop it into the ROOT prim of the jacket. | ||
+ | - TAKE the jacket back to your Inventory (do NOT try to wear it while it is still rezzed inworld!). | ||
+ | - WEAR the jacket from Inventory - the new fabric module should now be available from the Fabric option of the jacket' | ||
- | **NOEDIT: | ||
- | **NOTOUCH: | + | ===== Changing |
- | **LOCK: | + | Select FABRIC from the main menu. This will display two options: |
+ | * **BASE:** This allows you to choose a base fabric for the jacket itself | ||
+ | * **DETAILS: | ||
- | ====== The fabric selection | + | Either option will display a multi-page |
- | The KDC Institutional Straitjacket allow a variety | + | |
- | (Please see the section ' | + | |
- | When in the FABRIC submenu you should have access | + | ====== Struggle System ====== |
+ | The KDC Institutional Straitjacket includes a a struggle system that allows | ||
- | BASE: To choose | + | Each time the jacket is locked, it generates |
- | DETAILS: | + | |
- | Both options will lead you to a multi page selection system that allows you to choose a base fabric and a detail fabric from any of your active fabric modules. | + | * TWIST |
- | ====== Struggling free ====== | + | |
- | The KDC Institutional Straitjacket offer a mini game that allows t's wearer to attempt to struggle free. | + | |
- | When someone strap you in the jacket, in place of the normal menu you will have access to 3 options: | + | |
- | -TWIST | + | |
- | -WIGGLE | + | |
- | -PULL | + | |
- | You have to use those options | + | These are the options the wearer must use to try and recreate the sequence |
- | In order to set yourself free, you have to recompose this code, the jacket will send you a hint when you are on the right track, if you make a wrong move you will get exhausted | + | |
- | //NOTE: the code only change when you are re-bound.// | + | **NOTE**: The sequence is changed each time the jacket is re-locked. |
- | ====== | + | ====== |
- | You can get extra fabric modules | + | In most cases, the jacket |
- | ====== Adjusting the straitjacket ====== | + | However, some avatar types may experience |
- | In most cases, simply scaling uniformly the jacket (the white handles when in edit/scale mode) will get it fitted for your body, however if you have some glitches near the chest or the shoulderblades, the jacket | + | |
- | NOTE: The animation the jacket use twist the arms AND shoulders into the body, you need to take this in account when adjusting where the jacket sits on your neckline! | + | **IMPORTANT**: The animation the jacket use twist the arms AND shoulders into the body, and this needs to be taken into account when adjusting where the jacket sits on the neckline! |
kdc_institutional_straitjacket/start.1265230106.txt.gz · Last modified: 2017/04/04 10:35 (external edit)