Archive for 2017

Bondage belt

So yeah that’s my new project, and it has been long overdue. A bondage belt that matches my classic leather cuffs.

It’s a bit on the thick side, but that actually matches the bulkiness of the original cuffs and will hopefully make for some pretty generous fitting. After some deliberation I decided to put the locking strap on the back.

Happy Halloween! And two new skins for the Revosuit X!

The night will be upon us soon and so will be time to celebrate and watch a few horror movies. Or just party all night if that’s more your thing.

I’ve just released TWO new add-ons for the KDC Revosuit X!

 

Please note that the pumpkin jack add-on will only be available during Halloween!

As usual, you can get them from the KDC Main Store, or the SecondLife Marketplace!

Don’t have the Revosuit X? Click here!

Trick or treat well 🙂

Doodles & Strikes – the fitmesh update.

I just pushed version 3 which should make Doodles & Strikes compatible with the fitted version of Utilizator’s Avatar 2.0.

Existing users will receive the update automatically.

Enjoy! 🙂

The KDC Regina Corseted Suit is out!

At last! After more than 200 hours of work, it is finally out in all its leathery goodness!

As usual, you can pick it up from the KDC Main Store or from the SecondLife Marketplace.

I think I’m done?

That’s what I’ve been telling myself several times today, and every time, I was wrong.

But not this time… I think?

Last sprint to the finish line!

Everything is (almost) ready for release.

I still gotta make the HUD but here we are!

Busy busy days

I have done a LOT in the past couple days, I just don’t really have anything interesting to show for it.

  • Re-rigged the suit to get rid of all the problematic issues.
  • Rendered all the leather texture maps.
  • Altered the torso for flat, small, and large chests.
  • Split the models in two to get more faces (To have slices on the arms for gloves).
  • Started re-rigging and re-shaping the neck for Linden avatar compatibility.

The flat chest is a bit iffy… like, really…

I’ll probably have to hand tweak the textures for each color because that’s really just the color map causing problems.

First inworld test!

I just finished a bunch of test textures so I uploaded a quick and (very) dirty rigging test to get a feel of the final look.

Not bad at all I’ll say.

Some Leatherwork

I’ve been working on the leather version today, this way I get to see the errors a little better.

I’m still trying to complete a set of textures to have the complete look before I begin rigging.

Let the baking begin!

Granted, those are 4K normal maps.

But I think it looks quite convincing!

Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

March 2024
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