Space Station 13 is a paranoia-laden roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station. The game is 2D, sprite, and tile-based. It’s written in BYOND, which accounts for its atrocious controls and limited graphical capability.

Despite its shortcomings, it’s amazingly fun for what it is.

I do some occasional patches and additions to the OpenSource /TG/Station13 codebase.

You can find personal branches and rejected modifications on my GitHub repository (Anything that do get accepted in the Main Branch is deleted from my repository)

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

How would you rate the Warden Straitjacket struggle minigame?

  • Too easy. (11%, 1 Votes)
  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

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