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touchbound_system:chromewristcuffs

Overview

Item name: KDC Lined Chrome Wrist Cuffs Low prim, realistic look
Prims: copy, modify Biometric & key locking systems with Alerts
Prim count: 25 AO-proof posing with collar-specific poses
Scripts: copy Point-to-point chaining (objects & avatars)
Script count: 3 (4 in right cuff) Records time spent locked
Version: 1.1 RLV Compatible (via RLV Activator)
Compatible with: TouchBound System Collar, Ankle Cuffs, Leash Handle, Thether Point, RLV Activator, Padlock Sets

Instructions

  • The wrist cuffs should be worn on the left and right forearms.
  • Because this cuff type has the lock and chaining ring close to one another, clicking the chaining ring side of the cuff will activate the chaining functions while clicking the other side of the cuff will activate the locking functions (this is only important for locking as for any other operation clicking either sides will give the same result).
  • See the Overview for core information on how the KDC Bondage System works.

Padlocks

The wrist cuffs works with both the KSC biometric and the KDC key locking systems, but are only supplied with a biometric padlock.

  • Biometric Padlocks: Usually bear a fingerprint reader or other recognition device. They can only be operated by authorised users.
  • Key Padlocks: Are traditionally-style padlocks that require a key. However, the KDC system uses an advanced locking system. Keyed padlock sets can be purchased through any KDC vendor

For detailed information on both systems, please refer to the KDC Bondage System Padlocks.

Touch Functions

This section provides a complete overview of the possible collar interactions. It is includes for reference purposes. Given the intuitive nature of the system, I strongly encourage you to experiment by yourself, it's more fun that way :)

Note that in the instructions below, “[item 1] → [item 2]” means that you MUST touch item 1 then item 2 to achieve the desired effect; while “[item 1] ↔ [item 2]” means you can touch EITHER item 1 OR item 2 first to achieve the desired effect.

  • Cuff lock side ↔ Padlock: Locks the cuff (if it was unlocked). Note if the cuff is detached when locked, an alert message will be sent to the person who locked it.
  • Cuff lock side ↔ Biometric padlock: Locks the cuff (if it was unlocked) or unlock it (if the fingerprint matches).
  • Cuff lock side ↔ Key: Unlock the cuff (if the key matches).
  • Cuff ring side ↔ Padlock: Lock the leashing ring (if it was unlocked).
  • Cuff ring side ↔ Biometric padlock: Lock the leashing ring (if it was unlocked) or unlock it (if the fingerprint match).
  • Cuff ring side ↔ Key: Unlock the leashing ring (if the key match).
  • Cuff → Collar front ring: Draw a chain from the cuff to the collar's front ring, if available will offer one or more of following options:
    1. FRONT: Tightly bind the selected wrist to the front of the collar.
    2. LOW FRONT: Bind the selected wrist to the front of the collar, it will let the arm sit at about mid chest.
    3. LOOSE: Doesn't do anything, close the menu.
  • Cuff → Collar back ring: Draw a chain from the cuff to the collar's back ring, if available will offer one or more of following options:
    1. BACK: Bind the selected wrist to the back of the collar, the forearm will sit at about 90 degrees.
    2. LOOSE: Doesn't do anything, close the menu.
  • Cuff ↔ Cuff: Draw a chain from the cuff to the collar's back ring, if available will offer one or more of following options:
    1. FRONT: Bind the wrists together in the front.
    2. BACK: Bind the wrists together in the back.
    3. LOOSE: Doesn't do anything, close the menu.
  • Cuff → Any compatible item: Draw a chain from the cuff to the object, or remove it.

Notes on Leashing and Chains

  1. When the leashing ring is locked, you can't draw a chain from it, or remove the active chain if it was already on; it is effectively locked in it's current state.
  2. Any chain/leashes can be removed by anyone by redoing the chaining sequence if the leashing ring isn't padlocked, with the exception of leash handles; in this specific case case, only the leash handle owner can draw/remove the chain.
  3. You can draw as many chains as you want across the same person (allowing you to make complex hobble/chain patterns, however due to a limitation in the way constraining an avatar works, you can only use ONE chain to link the wearer to a static object or to another avatar. If you attempt to use more than one chain, the object will inform you that it isn't possible.
  4. Some objects might reserve the leashing function. If this happen, the object will inform you that the leash function is in use.
  5. When chained to another avatar (through the use of a leash handle, or another bondage piece) or to an object, the wearer cannot move too far away from the point he/she is chained to. The maximum distance is automatically set to the distance between the wearer and the object/person he/she is tied to.

RLV Capabilities

When used in conjunction with an RLV compatible client and the KDC RLV relay, the following options are made available:

  • If the cuff is locked, the wearer cannot remove it.
  • If the chain is drawn to a tether point (compatible leash handle or bondage equipment), the wearer won't be able to teleport or be teleported by anyone other than the owner of the leash handle / bondage equipment (force teleport).
touchbound_system/chromewristcuffs.txt · Last modified: 2017/04/04 10:35 by 127.0.0.1