Built to last by a local blacksmith, this cage has seen its fair share of use and abuse as shown by the amount of edge wear and the corrosion stains on the marble block it was erected upon.
Nonetheless, it will serve its new owner for a long time in exchange for a little bit of hinge grease and a touch of paint.
The cage features 4 anchors placed (by default) on the left, right, back and top face of the cage. These anchors can be used as regular TouchBound Anchor plates however, they count as a single target, allowing you to use all 4 anchors on the same avatar, at the same time.
The cage includes a sit point with a set of 9 poses. You can change pose by using the up/down arrow keys and adjust the offset with the pageUp pageDown keys. The position chosen will be saved until the cage configuration/animation list is changed.
The pose's default Z offset is set to work for me (Kyrah Abattoir) a 1m76 tall avatar, however setting the Z offset to your liking is easy:
All you have to do is to drag and drop the new animations inside the cage and it will be detected automatically.
NOTE: Animations are loaded in alphabetical order
The Lattice Cage comes with a notecard based configuration allowing to tweak some of its features.
IMPORTANT!! Ensure that the land the cage is on has teleport routing set to “anywhere” if you want to use FORCE_TP or this feature won't work properly!
Be aware that if FORCE_TP is ON, the effect is active as soon as the door is closed, regardless of it's locking state, and is deactivated as soon as the door is opened.
//KDC cage configuration //********************** //All lines starting by "//" will be ignored. //Allow the cage to attempt to force teleport prisoners that attempt to escape. //(Do not use this unless your parcel's teleport routing is set to "anywhere"!!!) //Valid settings: YES/NO FORCE_TP=NO //If you want the door to auto open on unlock //Valid settings: YES/NO AUTO_OPEN_DOOR=NO AUTO_OPEN_HATCH=NO //To restrict cage locking to a list of people //Ex: John Doe,Kyrah Abattoir //The list can only use legacy names (John Doe,Jessie Resident) //Or usernames (john.doe,jessie) separated by commas. //Leave empty to disable. RESTRICT_TO_USERS= //Uncomment the next line to restrict cage locking to the group the cage is set to. //Valid settings: YES/NO RESTRICT_TO_GROUP=NO //If no user or group restriction is set the cage locking will default to public, //In which case putting a timer is recommended. //NOTE: No matter the setting, the cage WILL require a TB padlock to lock. //The timer will automatically unlock the cage doors after the given time has passed //Times are expressed in minutes //A value of 0 disable the auto unlocks AUTO_UNLOCK_DOOR=0 AUTO_UNLOCK_HATCH=0 //This is where you specify the cage skin. //A blank value will disable updating the skin (useful if you have custom textures) //Valid settings: AGED,BLACK,BLUE,GREY,OLIVE,PINK,PURPLE,RED,WHITE,YELLOW BASE_SKIN=BLACK CAGE_SKIN=BLACK //This is where you specify the cage tint/color. //A blank value will disable updating the tint (useful if you prefer to tint the cage manually) //GREY and BLACK skins are best for that. //Values can be entered in the following format: "<R,G,B>" (red green blue) from 0 to 255 BASE_TINT=<255,255,255> CAGE_TINT=<255,255,255>
The position of the anchor plates doesn't affect their function, feel free to edit the cage and place them where you prefer, or unlink them entirely, however, do not rename them if you want to keep them functional.