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touchbound_system:anklecuffs

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Lined chrome ankle cuffs ER Chrome ankle cuffs Laminated ankle cuffs

Supported TouchBound functions

Sensing zones

  • In GREEN: The zone that react as the lock point.
  • In RED: The zone that react as the chaining point.

Supported locks

Bondage poses

This table contains all the special poses that the wrist cuffs can initiate, the source object the the first object that you click in the touch sequence, while the target object is the second object in the sequence.

Some chaining combinations will offer you to add a specific bound poses, if the current avatar limb configuration allows it.

Some poses only use one arm, or one leg at a time, which allows you to either bind both arms in the same pose, or use a different pose on the remaining arm. Check the corresponding column.

Pose Source object Target object Description & examples single wrist single ankle
Tight(hop) Any ankle cuff Any other ankle cuff The ankles are tightly cuffed together. (Hop mode) n/a no
Pose Source object Target object Description & examples single wrist single ankle
One legged Any ankle cuff Same side wrist cuff The leg is bent and bound to the wrist on the same side. (Hop mode) yes yes
One legged Any ankle cuff Opposite side wrist cuff The leg is bent and bound to the wrist on the other side. (Hop mode) yes yes

Hopping feature

When the avatar is in a bondage pose that use the hopping mode ( the word “(hop)” is mentioned in the animation name ) normal movements are disabled:

  • Flying is impossible.
  • Each press on the movement key will make the character “hop” once in the pointed direction, repeated presses are required to get anywhere.
  • Jumping height is severely reduced, hitting the forward key and page up at the same time will allow the user to hop forward and up in order to cross small obstacles (0.5m maximum).
  • Turning Animation overrider off is not required as the hop mode is designed to work with or without animation overrider.

Slowdown feature

  • When tying the ankles together an extra option is available, called “Hobble(walk)” This engage the avatar slowdown mode to simulate walking with a tight hobble chain, it currently has no special animation (this might change is the future). Like the hopping mode it severely restrict jumping and disable flying, but it only slow down the avatar walking speed.
touchbound_system/anklecuffs.1365080742.txt.gz · Last modified: 2017/04/04 10:35 (external edit)