Archive for the ‘3D Stuffs’ Category

Working on a new shop layout

Wednesday, July 14th, 2010

Sneak peek at my eventual new shop design for dead realm, a bit more conservative, yes but the old one was getting clumsy and crowded.

Shadows and SSAO in SL

Saturday, February 27th, 2010

Rocket boots

Sunday, February 21st, 2010

Some random stuff of course!

Yummy bondage D-Ring

Saturday, November 28th, 2009

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Dustpan script and Dirt texture sheet done.

Thursday, November 26th, 2009

The dirt can now be properly picked up, there is a little freeze while you do that, that’s normal, the trashcan now also accept the dustpan wich close the loop to the incinerator.

I played around in PS for a whole and manaed to get some pretty nice dirt piles, dirt scattered and dirt broom sweeps.

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I’m also trying myself at a standalone boiler (without kitchen appliances)

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And this is a … dustpan!

Tuesday, November 24th, 2009

First draft of a metallic dustpan for the chore system.

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That’s for collecting the dust piles obviously and will complete the sweeping cycle.

Stepping stone

Friday, November 20th, 2009

I’ve been reading a book about poser this morning and i’m trying to devise animations for my bathtub project, the main challenge being that it is a “pedestal” type of bathtub, and i want to animate it fully, wich also means a “walk-in” animation.

Added difficulty, making the avatar look like it is ACTUALLY walking the steps up, wich means i need to import in poser, somehow, the bathtub primwork, wich i did but i had to literally jump through hoops to get the bathtub to be “roughly” to the proper scale, because even if pose is in meters, the sl avatar in poser is like .. 1.45 meters, while ruth in sl tower at 1.85 meters.

I started placing a couple ‘key’ frames, a picture is worth a tousand words.

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It’s .. “about right” in SL, i’m kinda hoping that making the animation fluid and natural will divert peoples from the fact their feets “might” sink/hover in/on the steps.

trying to reinvent myself…

Tuesday, May 19th, 2009

Yes it looks nice, no, it really suck in SL.

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News from the psychic ward

Sunday, April 26th, 2009

Something coming soon in a secondlife near you…

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Sculpted doors

Saturday, April 25th, 2009

YAY

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