Where are we at?

I’m finally done with the textures, everything has been rendered, I have working normal maps, I accented the mask by adding a metal finish to the sort of metal … strips that are used to hold it together. It has all my standard colors, in latex-like polish and in matte rubber, plus a “military” olive rubber.

What next:

  • Finishing up the filter and texturing it.
  • Making sounds.
  • Making scripts.

It’s getting there, I’ve worked on it on it everyday this week, good progress. It’s still feels excruciatingly slow ( Nearly a month on this project ) but that’s as fast as it will go :/

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

How would you rate the Warden Straitjacket struggle minigame?

  • Too easy. (11%, 1 Votes)
  • Just right. (56%, 5 Votes)
  • Too hard. (33%, 3 Votes)

Total Voters: 9

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