I’m finally done with the textures, everything has been rendered, I have working normal maps, I accented the mask by adding a metal finish to the sort of metal … strips that are used to hold it together. It has all my standard colors, in latex-like polish and in matte rubber, plus a “military” olive rubber.
- Finishing up the filter and texturing it.
- Making sounds.
- Making scripts.
It’s getting there, I’ve worked on it on it everyday this week, good progress. It’s still feels excruciatingly slow ( Nearly a month on this project ) but that’s as fast as it will go :/