More code

I managed to come up with a new way to drive the animation slowdown code that makes it pretty much butter smooth. I might add a “hopping” feature where you have to mash the movement key to hop around on top of simply “hobbled” walking types (those might not be in right when i release the update, depending how difficult the animations get).

I really want to get this stuff out soon and get back on working on the bridle.

So close…

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.


How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Too easy. (11%, 1 Votes)
  • Just right. (56%, 5 Votes)

Total Voters: 9

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