Hands that can’t make up their mind

It seems i ran in another funky oddity while cramming animations into the cuff/collar system, it appears that when hand animations are set it’s for BOTH hands at the same time, even if you only select one…

a few solutions present themselve:

A: add this info as an extra bit into the limb table, and make versions of the animation with and without hands override, so if one animation override the hands, i can swap for a version with no hand overriding. Might lead to more problems tho…

B: put into every animations  that do not use a relaxed hand pose both fists closed and hope for the best.

And a few advancement pictures:

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Kyrah Abattoir
Creator of BDSM and fetish content in Second Life since 2004.

Seasoned 3D artist and programmer, aspiring video game creator.

January 2010
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