Chore system update

I did iron out the incinerator code, aswell as the trashcan and the exterior dumpster.


  • Accept buckets of anything, store it as trash
  • Produce Trashbags if emptied.


  • Accept trashbags
  • Accept buckets of anything
  • Start up with matches
  • Stop with bucket of water
  • Stop if no more trash and/or ashes is full.
  • Produce ash buckets.

Exterior Dumpster:

  • Accept ash buckets
  • No capacity limit.

I also tried to cleanup some of my code and to reduce potential client side lag (only make prim updates when the change to the prim is significant)

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About Me
I started SecondLife in 2004 and created my own bdsm fetish virtual products under the name KDC. I'm also a php/mysql programmer, 3D artist and game designer.

How would you rate the Warden Straitjacket struggle minigame?

  • Too hard. (33%, 3 Votes)
  • Just right. (56%, 5 Votes)
  • Too easy. (11%, 1 Votes)

Total Voters: 9

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